Fix test failures due to glslang behaviour change.
* Desktop shaders compiling to SPIR-V require version 330 or higher. * A new control for reporting cascading errors is introduced.
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- glslc/test/assembly.py 3 additions, 1 deletionglslc/test/assembly.py
- glslc/test/option_dash_E.py 5 additions, 4 deletionsglslc/test/option_dash_E.py
- glslc/test/option_std.py 1 addition, 0 deletionsglslc/test/option_std.py
- glslc/test/option_target_env.py 2 additions, 2 deletionsglslc/test/option_target_env.py
- libshaderc/src/common_shaders_for_test.h 1 addition, 1 deletionlibshaderc/src/common_shaders_for_test.h
- libshaderc/src/shaderc.cc 5 additions, 9 deletionslibshaderc/src/shaderc.cc
- libshaderc/src/shaderc_cpp_test.cc 1 addition, 1 deletionlibshaderc/src/shaderc_cpp_test.cc
- libshaderc_util/include/libshaderc_util/compiler.h 2 additions, 3 deletionslibshaderc_util/include/libshaderc_util/compiler.h
- libshaderc_util/src/compiler_test.cc 2 additions, 2 deletionslibshaderc_util/src/compiler_test.cc
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